A summer project that got slightly out of hand

I wanted summer maths to become something my daughter chose to return to.

Numeria is a work-in-progress learning game with a course path from missing foundations through Pre-Algebra, Algebra 1, Geometry, Algebra 2, Precalculus, and Calculus AB. The map and story give each session continuity; the actual work is still learning a concept, solving problems, receiving feedback, and using the idea again.

The honest origin: I wanted to impress my daughter and make summer mathematics engaging enough that she would choose to return to it. Numeria is entirely personal and unrelated to my work in finance or at Primoris Academy.

A volunteer project. If you are a parent or teacher who would like to try Numeria, or if you have a feature request, please get in touch. I build it in my spare time, so I cannot promise a quick answer or every feature, but I will do my best to reply and consider useful ideas.

Ask about Numeria
Numeria map with mathematics missions connected across an island
The Lost Roads. Each town contains a short sequence of lessons, practice, and a mixed final mission.

What the story is for

A destination helps. The maths still has to do the work.

A learner restores roads and towns by completing mathematical missions. The fiction answers “why am I here?” and connects one session to the next. It does not change the question, score the answer, or replace an explanation.

A typical learning session

Learn it. Try it. Fix it. Meet it again.

01

Start where it makes sense

The work, not a label or birthday, helps choose what comes next. Mixed evidence may mean moving on with support, pausing, or revisiting one missing foundation.

02

Review the idea briefly

A short lesson shows the concept, a representation, and worked reasoning before practice begins.

03

Solve and repair

Problems use new numbers and forms. A wrong answer receives feedback tied to the likely mistake, followed by another chance.

04

Meet the idea again

Mixed checks and later review ask the learner to recognize the same structure without being told which procedure to use.

Progress

One answer is a clue, not a label.

Numeria looks for patterns across attempts before changing the route. One mistake should lead to an explanation or a steadier problem, not erase previous work. Progress is stored so a learner can leave and return without restarting the journey.

AI's limited role

Checked math rules score the work.

Numeria uses defined rules to score its supported answer formats and determine progress and access. When live AI support is enabled, it may write a short explanation or reflection from limited problem context. It cannot score an answer, choose a level, unlock the map, or control an account.

Project status

It works. It is ambitious. It is definitely not finished.

What works now

Learners can choose courses, read lessons, solve generated problems, receive checked feedback, and move through a saved game world.

What I am improving

I am continuing to deepen lessons, problem variety, misconception feedback, accessibility, and the connection between the story and the mathematical job.